<!DOCTYPE html>
        <html>

        <head>
            <meta charset="utf-8">
            <meta name="viewport" content="width=device-width">
            <title>replit</title>

            <style>
                html,
                body {
                    height: 100%;
                    width: 100%;
                    padding: 0;
                    margin: 0;
                }

                .wrapper {
                    background: #1c1c1c;
                    color: white;
                    display: flex;
                    align-items: center;
                    justify-content: center;
                    width: 100%;
                    height: 100%;
                    flex-direction: column;
                }

                .buttons {
                    display: flex;
                    gap: 20px;
                }

                button {
                    height: 100px;
                    width: 100px;
                    font-size: 48px;
                    border-radius: 30px;
                    cursor: pointer;

                }

                .resultContainer {
                    font-size: 2rem;
                    text-align: center;
                    margin-top: 20px;
                }
            </style>
        </head>

        <body>
            <div class="wrapper">
                <div class="buttons">
                    <button class="rpsButton" value="Rock">✊</button>
                    <button class="rpsButton" value="Paper">🤚</button>
                    <button class="rpsButton" value="Scissors">✌</button>
                </div>
                <div class="resultContainer">
                    <div id="player-score"></div>
                    <div id="hands"></div>
                    <div id="result"></div>
                    <button id='endGameButton'>🔴</button>
                </div>
            </div>

            <script>
                // we are creating an object to save athe computer score and the player score
                const totalScore = { computerScore: 0, playerScore: 0 }

                function getComputerChoice() {
                    const rpsChoice = ['Rock', 'Paper', 'Scissors']
                    const randomNumber = Math.floor(Math.random() * 3)
                    return rpsChoice[randomNumber]
                }
                // In the computer choice function, we are creating an array with the words rock, paper an scissors... Then we are going to get a random number multiplied by 3 so we can get a random number inside 3 .Then we floor it using 'Math.floor()' function which is going to round off all the decimal numbers generated by the random functions.
                // Finally we return the array variable name with the random generation variable in box brackets.

                function getResult(playerChoice, computerChoice) {
                    // we are passing 2 arguments in this function.
                    let score;
                    // we are creating an empty variable.

                    if (playerChoice == computerChoice) {
                        score = 0
                    } else if (playerChoice == 'Rock' && computerChoice == 'Scissors') {
                        score = 1
                    } else if (playerChoice == 'Paper' && computerChoice == 'Rock') {
                        score = 1
                    } else if (playerChoice == 'Scissors' && computerChoice == 'Paper') {
                        score = 1
                    }
                    else {
                        score = -1
                    }
                    return score
                }

                const resultDiv = document.getElementById('result')
                const handsDiv = document.getElementById('hands')
                const playerScoreDiv = document.getElementById('player-score')

                function showResult(score, playerChoice, computerChoice) {

                    if (score == -1) {
                        resultDiv.innerText = 'You lose :('
                    } else if (score == 0) {
                        resultDiv.innerText = "It's a draw :|"
                    } else {
                        resultDiv.innerText = 'You won! :)'
                    }

                    handsDiv.innerText = `(me)${playerChoice} vs ${computerChoice}(robot)`
                    playerScoreDiv.innerText = `player score: ${totalScore['playerScore']}`

                }

                // ** Calculate who won and show it on the screen **
                function onClickRPS(playerChoice) {
                    const computerChoice = getComputerChoice()
                    score = getResult(playerChoice, computerChoice)
                    totalScore['playerScore'] += score
                    showResult(score, playerChoice, computerChoice)
                }

                function playGame() {

                    const rpsButtons = document.querySelectorAll('.rpsButton')

                    rpsButtons.forEach(rpsButton => {
                        rpsButton.onclick = () => onClickRPS(rpsButton.value)
                    })
                    const endGameButton = document.getElementById('endGameButton')
                    endGameButton.onclick = () => endGame(totalScore)

                    function endGame(totalScore) {

                        totalScore['playerScore'] = 0
                        totalScore['computerScore'] = 0

                        resultDiv.innerText = ''
                        handsDiv.innerText = ''
                        playerScoreDiv.innerText = ''

                    }

                }


                playGame()
            </script>
        </body>

        </html>